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Tsre 5 map texture
Tsre 5 map texture









tsre 5 map texture

If you want to download a mod that uses custom textures to see how they are implemented, you can download (by hitting "subscribe") a mod I made called "Better Stone": I mostly made this guide for myself because every 3-9 months, whenever I come back to my mod I forget how to do things, and the problem of the texture converter having gone missing almost made me give up on updating it entirely. Whether Keen decides to stop supporting PNG files (not impossible) to optimize the code or whether you're working on an entirely different DDS project, this guide should help you make DDS files and then remake them into another form of DDS files. PNGs take that and throw it out the window.Īlthough Keen has now re-included the primary EXE file that you need to add transparency, what makes things super easy is that that SE now natively supports PNG files with transparency so you don't even have to convert your PNGs into DDS to begin with.īut a need still might arise in the future where you need to convert DDS files between different formats.

tsre 5 map texture

That's assuming you're using a DDS file at all. Apparently, some time before the end of this year (2019) with the current version being 1.193.x, they have started including the conversion files again so that somewhat obsoletes the purpose of this guide as knowing that you're even supposed to use them, where to get them, and what parameters to use with them were really the largest obstacles. Yet as of SE v1.179.x, the converting exe files were no longer included in the SE SDK or regular SE game package.

tsre 5 map texture

The DDS file type has generally not been natively supported by most art programs and especially not in the exact format that SE requires.īecause of this, for a while, Keen included a converter that allowed for the conversion of various commonly used file types into DDS files. Formerly when you wanted to add icons to the Graphics User Interface (GUI) in Space Engineers (SE), you had to use the same DirectDraw Surface (DDS) file type that is normally used for surfaces on 3D models.











Tsre 5 map texture